Embrace the Primitive: Exciting Updates for Rust Players

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PRIMITIVE GAMEMODE

The early game experience in Rust is often overshadowed by players rushing to acquire high-tech weaponry. But what if the primitive era could last forever? Enter the Primitive Gamemode, transporting players to a future where advanced technology is a thing of the past, and survival hinges on mastering basic tools.

Key Changes in the Primitive Gamemode:

Allowed Weapons:

  • Melee
  • Bow, Compound Bow, Crossbow, Mini Crossbow
  • Speargun
  • Eoka
  • Beancan Grenade, Molotov
  • Flashlight Attachment
  • Shields

Restricted Armor:

  • Removed Facemask
  • Removed Metal Chest Plate

Resources Changes:

  • Less Sulfur Nodes Spawn (50%)
  • Increased Tech Tree Tax (2x)

Loot Changes:

  • Jackhammer & Chainsaw (loot only)
  • New travelling vendor trades

Raiding Changes:

  • Removed All Rockets & C4
  • Removed MLRS

Building Changes:

  • Removed Metal Building Grade
  • Removed Armored Building Grade
  • Removed Armored Doors
  • Removed C4, Rockets & Explosive ammo

World Modifications:

  • Removed Monuments (Oil Rig, Missile Silo, Excavator, Underwater Labs)
  • Removed Underground Train System
  • Removed Scientist NPCs (vendors remain)
  • Disabled Patrol Heli Event
  • Disabled Cargo Ship Event
  • Disabled Bradley APC
  • Increased Wild Horse Spawns (2x)

Travel Changes:

  • Removed Helicopters (Minicopter, Scrap Transport Helicopter, Attack Helicopter)

SIEGE WEAPONS

Introducing 4 new vehicles: the siege weapons!Designed for early game raiding, these craftable siege weapons offer a strategic advantage in your conquests. From catapults to battering rams, these additions will enhance your raiding arsenal.

48 HOUR FLASH SALE!

To celebrate the Primitive update, enjoy a 50% off flash sale on Rust and all Steam DLCs for the next 48 hours. Treat yourself or a friend to the ultimate Rust experience on Steam now!Image: https://files.facepunch.com/paddy/20250128/rust_primupdate_teaser_armourset_01.jpg